The Game of Life

6 04 2008

This is a really interesting demonstration of emergent complexity. The rules of the game are as follows:

For a space that is ‘populated’:

1) Each cell with one or no neighbors dies, as if by loneliness.

2) Each cell with four or more neighbors dies, as if by overpopulation.

3) Each cell with two or three neighbors survives

For a space that is ‘empty’ or ‘unpopulated’:
1) Each cell with three neighbors becomes populated.

If you punch “life” into Matlab it will give you a neat little applet that runs the game.


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2 responses

7 04 2008
Jess

Hey look, I’m at the correct site now!

It’s almost as if I have a functioning brain!

17 04 2008
halfacanuck

The Game of Life was one of the first complete programs I ever wrote!

I think it was in Pascal.

Gliders.

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